3D Character Art Lead
Responsibilities
– Based on business needs, effectively allocate team members’ time, and collaborate with producers to define project delivery plans and milestones.
– Lead the team in designing and creating a full suite of object/prop models and environments for real-time 3D game engines.
– Actively participate in game asset production discussions by providing constructive suggestions, and conduct regular project-specific training to improve the team’s overall art skills.
– Ensure the timely fulfillment of all deliverables.
– Responsible for managing and mentoring other members within the project team.
Requirements
– Associate degree or above in Art or related fields; 6+ years of experience in 3D art design.
– Proven experience managing an art team of at least 20-30 people.
– Proficient in at least one of the following 3D software (3ds Max, Maya, Softimage, etc.) and familiar with the operation of other related software.
– Experience in game production, including an understanding of technical standards and constraints, and the ability to use relevant tools to integrate art assets into game engines.
– Deep understanding of various art styles with the ability to quickly adapt to the specific art direction required by the project.
– Passionate about gaming with an in-depth understanding of games and strong enthusiasm for game development.
