3D Character Art Lead

Responsibilities

– Based on business needs, effectively allocate team members’ time, and collaborate with producers to define project delivery plans and milestones.

– Lead the team in designing and creating a full suite of object/prop models and environments for real-time 3D game engines.

– Actively participate in game asset production discussions by providing constructive suggestions, and conduct regular project-specific training to improve the team’s overall art skills.

– Ensure the timely fulfillment of all deliverables.

– Responsible for managing and mentoring other members within the project team.

 

Requirements

– Associate degree or above in Art or related fields; 6+ years of experience in 3D art design.

– Proven experience managing an art team of at least 20-30 people.

– Proficient in at least one of the following 3D software (3ds Max, Maya, Softimage, etc.) and familiar with the operation of other related software.

– Experience in game production, including an understanding of technical standards and constraints, and the ability to use relevant tools to integrate art assets into game engines.

– Deep understanding of various art styles with the ability to quickly adapt to the specific art direction required by the project.

– Passionate about gaming with an in-depth understanding of games and strong enthusiasm for game development.

Join Us Now

Ready to leave your mark on the next generation of AAA games? At TOTOP Creatives, we are always looking for passionate visionaries to push the boundaries of cinematic quality and technical precision. Take the next step in your career and help us bring breathtaking worlds to life.

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