Hair Grooming Specialist

Responsibilities

– Responsible for the end-to-end design and creation of character hair models for in-game and engine use.

– Elevate hair design quality through active participation in game design and hands-on project execution.

– Quickly grasp project requirements and pipelines, with the ability to independently complete complex, high-difficulty grooming tasks.

– Demonstrate a strong passion for hair design and grooming, maintaining high personal standards for model neatness and the aesthetic flow of curves.

– Proactively document production experiences to build internal guidelines or reference libraries, and elevate the team’s overall grooming capabilities through sharing and mentoring.

 

Requirements

– Associate degree or above in Art or related fields; 5+ years of experience in 3D art design, backed by solid foundational drawing skills.

– Familiar with the full hair production pipeline; proficient in at least one mainstream grooming/curve tool (e.g., XGen, Ornatrix, or highly efficient hair card workflows).

– In-depth understanding of realistic hair styles and relevant project experience are highly preferred.

– Passionate about games, familiar with the hair rendering effects and standards of mainstream AAA titles.

Join Us Now

Ready to leave your mark on the next generation of AAA games? At TOTOP Creatives, we are always looking for passionate visionaries to push the boundaries of cinematic quality and technical precision. Take the next step in your career and help us bring breathtaking worlds to life.

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